Sunday, November 18, 2012

Cognitive Flexibility Theory, Case-based Methods and Learning Objects

What are key similarities or striking differences between the theories/models in this unit?  Do the theories/models in this unit share any common foundations or principles?

The one connection among the theories and models in this Unit is that the Cognitive Flexibility theory and case-based methods could utilize learning objects in their implementation.  Both the Cognitive Flex theory and case-based methods are more contextual than learning objects.  Learning objects are not a learning theory or model and should be decontextualized
for sustainability. 

What are your initial reactions to these theories/models?  What are barriers to their use? What benefits might be expected for those who overcome the barriers?

Cognitive Flexibility theory (CFT), case-based models and learning objects would all take a great deal of time and effort to prepare and implement.  The creation of learning objects would require certain, more technical skill sets (e.g. programming, flash and other multimedia creation) that faculty may not have.  (Nor should they be expected to have.)  So, learning objects may require a third-party person such as an instructional designer for their creation.  However, once created, they can be used multiples times and so the upfront time and costs would make it worthwhile. 

CFT as well as the case-based models would be more suitable for adult learners due to their complexity and because they are closely tied to constructivism, building on what is already known or prior experiences.

Would you attempt to use any of these theories/models with the students you are currently teaching or hope to teach in the future? Why or why not?

I see a lot of potential in the building of learning object repositories where educators can find a multitude of free learning objects.  I would implement learning objects (LO) in my own courses as well as create LOs for sharing.  With the surge in Web 2.0 technologies and tools - it is becoming easier to create learning objects with little technical expertise.  LMS vendors are making it easier to find (via access to a repository) and implement learning objects within their systems (using SCORM). It's important to create a culture of sharing when it comes to learning objects - which *I think* has been done with the increase in open source technologies. So, what is the incentive for educators to share their learning objects?  I think knowing that they have access to a multitude of free learning objectives is the incentive itself.

What Web-based tools or resources could be leveraged to carry out these learning theories/models online?


iSpring Free - PowerPoint add-on which allows you to crate SCORM compliant content
iSpring Free Quizmaker - create SCORM compliant quizzes
Udutu - a new one I found, haven't used it but looks like something worth checking out.